tanks
A simple tanks war game, written in GO .
Source of the resources I used:
- tank image (from a github user)
OLD tank image- bullet imge
- explosion animation sprite sheet
The game:
There will be a player tank(the green tank), and lots of enemy tanks(the red tanks). The enemy tanks will either try to shoot the player or else shoot at a random direction. The player will win, if it kills all the enemy tanks by shooting them. If any of the enemy tanks shoot and kills the player tank, the player loses. At first there will be a minumum number of enemy tanks, which will increase slowly…
How to run:
Grab the latest stable compiled binaries here (scroll down, and check the Assets)
Controls:
Press w
to move the player tank(the green tank) forward(or up).
Press a
to move the player tank(the green tank) left.
Press s
to move the player tank(the green tank) backward(or down).
Press d
to move the player tank(the green tank) right.
Press LEFT ARROW
to rotate the player tank(the green tank) anti-clockwise.
Press LEFT ARROW
to rotate the player tank(the green tank) clockwise.
Press SPACE
to shoot.
How to build:
I would highly encourage you to understand each and every steps of the build process
On GNU/Linux:
- Get(and install) the go compiler from golang.org.(I recommend you to use the compiler from golang.org, not the package manager’s one, and I have not tested the gccgo compile, there are thousands of tutorials available in the internet, for doing this)
- Ensure that you have these requirements.
- Get the zip of my project, extract it anywhere in your pc.
- Go to the directory where you have extracted it, and run
go build -o tanks
. - To run the exectutable, run
./tanks
.
On Windows:
Almost same as of GNU/Linux, excpet, for the last step, you should use .\tanks
, and for the first step, you have only one option, i.e., to get your compiler from golang.org.
On macOS:
I don’t use it, BTW, you may contribute the steps….
Build release:
- If you want to build release binaries yourself, you may use the
release_script.sh
script to do that. - I do the development in a Linux distro, so to run this script, you need to be on a Linux distro.
- I cross compile to get builds for other OS’s. Make sure you have met these dependencies.
- Run
sh release_script.sh <VERSION STRING>
(example:sh release_script.sh v2.0.3
) in the root directory of my project, after completition of this command, you will see the release builds, inside therelease
directory. - You may also read this to understand my release script.
Thanks in advance for contributing to my project ☺️